The Daily Reset is a thread for discussing the latest news in gaming.
The destiny 2 daily reset is a thread that is updated everyday with the latest news and events for Destiny 2.
The article’s substance
Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Grenadier: Grenade abilities do much more damage and recharge much more quickly.
- Grounded: The amount of damage you suffer when in the air is significantly increased.
Override Modifiers on a Daily Basis
- Air Superiority: Flying units do more damage than ground troops.
- Incoming Void and environmental damage have risen in Memory of a Lonely Outpost.
Misc
- Exvacation Site XII, EDZ, drops Helmet in the legendary Lost Sector (PL 1300).
- Shields: Arc, Champions: Barrier Colossus & Unstoppable Incendior
- Scavenger’s Den, EDZ, drops Master Lost Sector (PL 1330):
- Shields: Arc, Overload Captain, and Barrier Servitor
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Linear Fusion Rifle Scavenger @ Ada-1: When you gather up ammunition, Linear Fusion Rifles receive bonus reserves.
- Solar splash damage final strikes have a chance to generate Warmind Cells in Wrath of Rasputin @ Ada-1.
- Minor Spec At Banshee-44: Increases the amount of damage dealt to rank-and-file opponents.
- Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns instantly.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Etheric Spiral & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Microphasic Datalattice & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
VY-7, the Seventh Seraph | Submachine Gun with Energy | Hammer-Forged Rifling / Extended Barrel | Alloy Magazine / Appended Mag | The Fourth Time Is a Charm | Dragonfly |
Astonishing Luck | Launcher for Heavy Grenades | Countermass / Volatile Launch | Sticky Grenades / Black Powder | Detector of Threats | Quickdraw |
Toil and Suffering | Shotgun (primary) | Corkscrew Rifling / Barrel Shroud | Extended Mag / Assault Mag | Field Preparation | Holster with Automatic Loading |
Perdition’s End | Rifle with Energy Pulse | SRO-41/SLO-21/SRO-41/SRO-41/SRO-41/SRO-41/ | Alloy Magazine / Extended Mag | Robber of the Grave | Rampage |
Night Shift | Scout Rifle, Primary | Extended Barrel / Corkscrew Rifling | Tactical Mag / Appended Mag | Outlaw | Payload: Explosive |
Interdict Memory | Launcher for Heavy Grenades | Smart Drift Control / Hard Launch | Mini Frags / Alloy Casing | Underdog | Wellspring |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Spinmetal Leaves)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 5000 Glimmer)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- Glacial Starwort for Sale (5 for 1 Legendary Shards)
Bounties
Osiris Trials Promoter, Saint-14
Name | Description | Requirement | Reward |
---|---|---|---|
Skullshock Warning | In Trials of Osiris, beat opponents with precise finishing strikes as a fireteam. | 15 Accuracy | XP, 15 Valor Rank Advancement, and 2 Trials Token |
Plinker, Lane | In Trials of Osiris, beat opponents with Scout Rifle finishing blows as a fireteam. | Scout Rifle, 20 caliber | XP, 15 Valor Rank Advancement, and 2 Trials Token |
Make the House Shine | In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. | Launcher for 15 Grenades | XP, 15 Valor Rank Advancement, and 2 Trials Token |
Charges that are connected | In Trials of Osiris, beat opponents with Arc weapon final blows as a fireteam. | Weapon with 20 arcs | XP, 15 Valor Rank Advancement, and 2 Trials Token |
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
Volley of Splicer | Auto Rifles are used to take out targets. Override fighters and Guardians who have been vanquished are valued more. | 30 Caliber Auto Rifle | XP |
Will of the Splicer | Supers may be used to defeat targets. Override fighters and Guardians who have been vanquished are valued more. | 15 Super | XP |
Data Leak | In Override, place Data Motes. | 30 Data Motes have been deposited. | XP |
Deletion with a Purpose | Defeat Vex with pinpoint accuracy. Those who have been defeated in Override are more valuable. | 30 Accuracy | XP |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
Hand Grenades and Horseshoes | Use grenades to take out your foes. | Grenade 20 | 5 Vanguard Tactician Tokens & XP |
Optimal Energy | Use any Fusion Rifle to take down opponents. | Fusion Rifle (10) | 5 Vanguard Tactician Tokens & XP |
Into the Void | Obtain Void kills with a single attack. | 25 Void | 5 Vanguard Tactician Tokens & XP |
They had won the championship. | In Nightfall strikes, defeat Champion fighters. | Champion No. 5 | 5 Vanguard Tactician Tokens & XP |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
Shine Brightly | Make your Super come to life. | 2 Supers | Progress in XP and Valor Rank 15 |
Flames That Have Frozen | Defeat opponents that have been frozen by Stasis, or use Stasis damage from any source to defeat them. | 10 Stasis | Progress in XP and Valor Rank 15 |
Maximum Productivity | In a single life, defeat opponents. | 2 Streak | Progress in XP and Valor Rank 15 |
In the Sweet Spot | Capture zones in Control. | 3 Zones | Progress in XP and Valor Rank 15 |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Electri-fried | In Gambit, use Arc powers to destroy opponents. Extra points are awarded to Guardians who have been defeated. | 15 Arc Capabilities | Progress with XP and the 30 Infamy Rank |
In case it retaliates | In Gambit, use Void powers to destroy opponents. Extra points are awarded to Guardians who have been defeated. | 15 Ability of the Void | Progress with XP and the 30 Infamy Rank |
While It Lasts, Envoy | During Gambit bouts, defeat Primeval envoys. | 2 Envoys | Progress with XP and the 30 Infamy Rank |
Ploy at the End | Finishers are last strikes that may be used to defeat opponents. | 5th Place Finisher | Progress with XP and the 30 Infamy Rank |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Lightning from Europe | With Arc damage, defeat the Fallen on Europa. | 20 Fallen | XP |
A Difficult End | Using finishers, defeat Vex on Europa. | 10 Vex | XP |
Rapid Pulse | In Europa Lost Sectors, destroy opponents with precise finishing strikes with a Pulse Rifle. | Rifle with 25 Pulse | XP |
Looter from the Golden Age | Eventide Ruins has loot boxes. | 5 Chests | XP |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of an Automatic Rifle | Auto Rifles may be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn extra advancement. | Rifle with 100 bullets | Enhancement Core, XP, and 2 Mod Components |
Calibration of Fusion Rifles | Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets. | Fusion Rifle (100) | Enhancement Core, XP, and 2 Mod Components |
Calibration of Machine Guns | Machine guns should be calibrated against any target. Gain extra progress by defeating enemy Guardians and completing more targets without reloading. | Machine Gun (100) | Enhancement Core, XP, and 2 Mod Components |
Calibration of the Void | Any target may be used to calibrate Void weapons. Using Power weapons and fighting against enemy Guardians will earn you extra advancement. | Weapon of the Void, level 100 | Enhancement Core, XP, and 2 Mod Components |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
My Dear Ghost, filamentary | Collect Helium Filaments from the Moon’s resource nodes. | 5 Resources | 5 Helium Filaments & XP |
Moonstreak | On the Moon, defeat 50 opponents without dying. | 50 Streak | 5 Helium Filaments & XP |
Deathdealer who hasn’t been harmed | Destroy opponents in streaks of three or more with any Power weapon, without taking damage in between. | 10 Defeats in a row | 5 Helium Filaments & XP |
Drag Out, Knock Down | To beat Fallen on the Moon, use finishers. | 7 Fallen | 5 Helium Filaments & XP |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
Blanket of Safety | In Nightmare Hunts, use explosives to defeat opponents. | ten grenades | 1 Phantasmal Fragment & XP |
Arc in the Dark | Arc powers may be used to dispel Nightmares. | 25 Arc Capabilities | 1 Phantasmal Fragment & XP |
Once Upon a Time | Dispel the Nightmare inside the Lost Sector K1 Crew Quarters. | Three Nightmares | 1 Phantasmal Fragment & XP |
Dreams of a Deadzone | Defeat Nightmares in the European Dead Zone’s Lost Sectors. | Eight Nightmares | 1 Phantasmal Fragment & XP |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
Sharpshooter | On the Tangled Shore, get 25 precise final blows. | 25 kills with pinpoint accuracy | 5 Etheric Spiral & XP |
Jetsam and Flotsam | Defeat Hive in Saturn’s Jetsam. | 35 Hive has been beaten | 5 Etheric Spiral & XP |
Defend the Beach | On the Tangled Shore, complete two public activities. | 2 public events have been completed. | 5 Etheric Spiral & XP |
Getting Lost in the Gulch | On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch. | 1 | 5 Etheric Spiral & XP |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Extremely Destructive | In the EDZ, get Super kills. | 20 kills in a row | 10 Dusklight Shards and XP |
Scavenger from Salzwerk | In the EDZ, loot chests. | 5 chests have been plundered | 10 Dusklight Shards and XP |
Activate the Arc | In the EDZ, defeat opponents using Arc damage. | 30 kills in the Arc | 10 Dusklight Shards and XP |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Controlling the Crowds | Defeat opponents across the Cosmodrome. | Fifty combatants | Spinmetal Leaves & XP |
Practice on a specific goal | Using precise damage, defeat fighters inside the Cosmodrome. | 20 Accuracy | Spinmetal Leaves & XP |
Please bring your toolbox. | Use any of your skills to defeat opponents in the Cosmodrome. | 10 Capacity | Spinmetal Leaves & XP |
Thrilling Moments | The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences. | 6 public gatherings | Spinmetal Leaves & XP |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events. | 3 public gatherings | Glimmer & XP |
The Entire Spectrum | Arc, Void, and Solar damage are effective against fighters on the Cosmodrome. | 25 Solar, 25 Arc, and 25 Void | Glimmer & XP |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
Super Fantastic | While on Nessus, defeat many foes with a single Super. | 3 kills in a row | Datalattice XP & 10 Microphasic |
Performance in Public | On Nessus, you may see all of the public events. The greatest progress is made by heroic public occurrences. | 6 public events have been completed. | Datalattice XP & 10 Microphasic |
Cache Out | On Nessus, loot boxes. | 5 chests have been plundered | Datalattice XP & 10 Microphasic |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[2021-03-31] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Battleground Modifiers on a Daily Basis Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: Stasis damage is significantly increased from all…
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[2021-01-31] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Veles Labyrinth, Cosmodrome, and Drops in the Legendary Lost Sector (PL 1250) Legs Exodus Garden 2A, Cosmodrome, Master Lost Sector (PL 1280):
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[2021-05-31] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Melee skills do greater damage and recharge considerably quicker as a brawler. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Override Modifiers on a Daily Basis Goblins produce Arc pools that inflict harm over time when vanquished. Incoming… Reminiscences of a Lonely Outpost
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-07-31]”
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